List your corp on this site. Just sign up to the site and you will be given access to post.
You will be able to add text upload a logo and add a link to your site if you have one.
Make sure to pick a relevant category for your corp.
As the date of POS switchover has been moved to January 24 (please refer to this announcement by CCP Soundwave for more information), we will be temporarily doubling the size of POS fuel bays to reduce the impact of the delay to fuel block switch-over.
Please note that these changes will be reverted when fuel block consumption is enabled on January 24. Towers left with their fuel bays in an “overloaded” state as a result of this change should continue to function as normal.
Blueprint Originals for the new Starbase Fuel Blocks (learn more about them in CCP Greyscale’s blog) are now available after being seeded on New Eden’s market yesterday. Please be aware that the starbases are still not consuming the new fuel blocks yet; as we want you to have enough time preparing the fuel transition, starbases are currently using the traditional fuel.
Also notice that it is currently not possible to place the new fuel blocks into the fuel bays of control towers; this is a bug and will be fixed in the next few days. Please refer to this thread for further information and discussions.
EVE Online: Crucible has been deployed. The latest expansion to the game turns up the heat on the space combat experience in EVE Online, bringing greater balance and diversity to large and small scale conflicts and evolving the graphics, interface and game mechanics with over three dozen updated and improved features based on feedback and challenges put forth by its players. This is EVE re-forged.
For more information about the latest EVE Online expansion, please visit the Crucible feature page. Full patch notes are available here. An Issues thread is available here and you can give general feedback on Crucible by clicking this link.
Please note that you will be offered a client update once you patch which fixes several issues discovered during deployment.
Greetings Capsuleers,
You might have seen the recent news item about the free implants coming to EVE this winter with Crucible. The first of these implants, the Genolution CA-1 is inbound very shortly. Everyone with an active paid account on Nov29th through Dec 2nd will get one to redeem for their character. Pilots on trial accounts will not receive an implant, but are of course welcome to join the party before the giveaway ends.
This implant is the first of two in a set, with the second one arriving in December. You’ll notice they have both an attribute bonus and a skill hardwiring one, so don’t miss out. They’ll come in handy when you‘re obliterating your foes with your brand new Tier 3 Battlecruiser.
The modestly titled “Core Augmentation” implant set was developed by Genolution with the assistance of implantation specialists and other leaders in the field of neural augmentation, some of whom have long been rumored to be SoCT alumni.
The CA-1 is a rarity in the often hyper-specialized industry of neural augmentation. It provides a dual function; tapping into both the occipital lobe for a perception boost, and also the neocortex, for improving the brain’s handling of a ship’s energy and capacitor needs. Like the infamous pirate implant sets found on capsuleer markets, each implant is also designed to work at higher levels when integrated into a neural implant network.
Though many in the augmentation industry initially questioned the agenda behind Genolution’s entry into the implantation field, fears eventually subsided as the implant was shown to be one of the safest on record. Genolution went one step further to assuage fears however and vowed never to release the implant to open markets, providing only a single-run issue to capsuleers as a
demonstration of the technology.
Technical specifications:
Hardwiring – Genolution Core Augmentation CA-1
- Slot 1
- Boosts perception by 3
- Provides +1.5% powergrid bonus
- Provides +1.5% capacitor amount bonus
- Implant set bonus: 50%
As with all item giveaways, we intend these items to be a nice bonus for people actively playing EVE. Therefore, we will be vigilant in monitoring creative attempts to farm these items, and take action on a case to case basis.
EVE Online: Crucible is scheduled for deployment during an extended downtime on Tuesday, November 29. Downtime will begin at 08:00 UTC and is expected to be completed at 14:00 UTC, additionally our websites, including account management, will be offline from 8:15 UTC until approximately 10:30 UTC.
Within EVE’s eternal crucible of warfare, politics and industry, even the most passionate and skilled are tested. EVE Online: Crucible pumps the bellows, turning up the heat on the space combat experience in EVE Online. In the factional shipyards, new ships have been forged to expand the reach of war and evolve the tactics of space engagement while existing vessels have been reimagined, bringing greater balance and diversity to large and small scale conflicts. This winter, Crucible evolves the graphics, interface and game mechanics with over three dozen updated and improved features based on feedback and challenges put forth by its players. This is EVE re-forged.
For more information about the latest EVE Online expansion, please visit the Crucible feature page. Patch notes are available here.
We would encourage players to provide feedback in this thread.







