Before embarking on your first journey into EVE, you must
first configure your character's appearance and identity.
The first step is to choose which race your character will
be.
A unique name and appearance, created by you, identifies
your character. During character generation you select your
gender and race. The character creation tools offer you
the opportunity to manipulate (or "morph") your
facial features, creating a face unlike any other. The final
result is your avatar portrait, which is visible to other
players in several ways, including our message boards and
in-game chat channels.
When you log in for the first time, the first screen you
will see is the "Choose Race" screen. When you
have completed the creation process, your character identity
will be saved here. You have the option of creating up to
three characters, not just one.
Most players only use one of their characters as their
main character, for it takes time to develop skills. They
have found ingenious ways of using their other characters,
and there are no guidelines or restrictions on such practices.
Players may choose to portray a character from four major
races, with each race branching off into two bloodlines.
This then splits into male and female.
Basic information is available for each of the four playable
races by moving your mouse over the "i" icon.
This information will help you determine which race to select
for your character. Each race offers numerous variations
in skills and abilities, as well as adhering to its own
doctrine. Below is a short description of each race; more
detailed information about the races can found here.
All characters have a set of basic attributes, based partially
on race and other options you select during the character
creation process. The character will then advance through
a skill training system after begin playing. The skill training
system is explained later in this guide. There are no classes
in EVE and no race is generally superior to another - at
least not as far as the game mechanics are concerned. Which
race is best for you is a matter of personal taste, based
on which description intrigues you and how you wish to play
the game.
Amarrians
Those directly descendant from the Amarrian ethnic group
before it conquered its home planet and intermingled with
other people - are proud and supercilious, having a great
sense of tradition and ancestry.
Females: - is very class conscious and formal in their
dealing with others. They have strong family ties and can
be very vindictive when someone harms their close ones -
this vengefulness can last for generations.
Males: - are haughty, cruel and inflexible in their belief
of their own superiority. Although this makes them difficult
to deal with, it gives them decisiveness and a great sense
of purpose.
Ni-Kunnis
These people were a primitive race conquered some 1000 years
ago by the Amarr Empire. Unlike the other races conquered
by the Amarrians, the Ni-Kunnis adapted to the Amarr society
much better and today only a small minority is still enslaved.
Most Ni-Kunnis are tradesmen and artisans - occupations
frequently frowned upon by Amarrians, but still a vital
part of their society
Females: - have an enticing and enchanting demeanor. Before
becoming part of the Amarr Empire, the Ni-Kunnis had a polygamous
society. Although this practice has long been abolished,
it still lingers in relations between Ni-Kunnis males and
females. Beneath their meek manners Ni-Kunnis women are
just as smart and devious as their male counterparts.
Males: - are sly, cunning, and unscrupulous. The only
way for a Ni-Kunnis male to advance up the rigid Amarrian
social ladder is by amassing great wealth, so most Ni-Kunnis
males are very conscious of making a healthy profit, but this
does not necessarily make them greedy.
Deteis
Symbolizing the Caldari in every way, the Deteis are efficient,
hard working, and duty filled. The Deteis are commonly found
in positions of authority, both in administration and the
military, something that suits their temperament well.
Females: - Deteis tend to be neat and composed with a wry
sense of humor and a no non-sense outlook on life
Male: - Deteis are generally tall and well groomed
with a fair complexion. They strike an imposing chord with
their haughty, detached demeanor
Civire
Providing the backbone to the Caldari Empire the Civire
are cool, levelheaded, and relentless in their approach
to either trading or fighting. Civire can handle pressure
extremely well, an invaluable aid in combat or other stressful
situations. Many of the best bounty hunters are Civire.
Females: - Civire are not very tall, but lithe and supple.
They are ardent and committed workers, never willing to
give up.
Males: - is big-boned and masculine, preferring a clean-shaven
chin and closely cropped head.
Gallenteans
Originally of French origins, although any direct similarities
have long since vanished, Gallenteans value freedom and
individual liberty above all else. The Gallente Federation
is the only true democracy in the world of EVE.
Females: - are considerate and kind, spirited, out-going
and lively. They value self-empowerment and can be very
creative and resourceful
Males: - are drive and ambitious. They often act self-righteously
and are generally very opinionated. They can be very courageous
when they feel their way of life is threatened.
Intakis
The Intakis were integrated into the Gallente Federation
a few centuries ago. Their thoughtful and composed manner
suited the Gallente society well; the Intakis are especially
good at human interaction and are very prominent in the
federal bureaucracy.
Females: - share much the same traits as the males; they're
quiet and contemplative,; moving through the world without
making a ripple. Yet their contemplative manner can conjure
great beauty through words and visions.
Males: - are methodical and reserved, never outspoken
or confrontational. They enjoy sitting in quiet reflection.
Intaki homes are a place of peace and tranquility.
Sebiestors
Ambitious and driven the Sebiestors are innovative thinkers
and are always willing to try something new and different.
The Sebiestors are slight build, but are lithe and often
graceful. Pale, taut skin and a thin frame are the norm
and these looks lead many to believe they suffer from constant
malnutrition and sickness
Females: - are kind and considerate, but notorious for
their cruel streaks. Generally loveable, they're realistic
enough to take the world only at face value.
Males: - are contemplative and curious, charming and
passionate. They are great tinkers, but their inquisitive
nature makes them ideal for any profession when they put their
mind to it.
Brutors
Brutors strong-willed and have a great sense of individuality.
They are a swarthy people, a bit larger and burlier than
the other Minmatar tribes. They favor physical prowess over
anything else and can be frightening to face.
Females: - are in some ways opposites of male Brutors.
They are dominant, persistent, and egocentric. Their grace
and beauty serve to aid them in these matters.
Males: - are patient, alert, and determined. Their
thoughtful and deliberate manner gives them great situational
awareness.
After you have selected your race the next thing is to
select a bloodline and then gender. Each bloodline has a
slightly different set of starting skills.
Move the mouse over the "i" icon to reveal more
information on each bloodline. The "book" icon
reveals the basic skills you will receive for that bloodline,
while the lower icon will show its basic starting attributes.
Bloodlines help to shape what your character will be most
adept at doing, whether he/she is a cunning scientist, or
a relentless fighter, or any other profession.
Moving your mouse over the book icon in the Ancestry selection
menu will reveal the basic skills you receive for that part
of your history or prior life-experience. The bottom icon
shows you how the ancestry modifies your basic character
attributes. Afterward comes the selection screens for School,
Department, Field, and Specialty - these selections determine
the career path and initial skills your character possesses
when he or she comes to life.
• You can always click on the left-hand arrow icon
at the bottom of the screen to return to the previous selection
screen, but all selections in the current window will then
be lost.
The interface is effectively divided into three areas:
on the left are the options to select backgrounds, clothing,
accessories and various 'skin deep' attributes; on the right
are the physical attribute scales that will dictate the
shape and structure of your character's facial features;
in the center are the positioning controls that you can
use to roll the eyes and head. You can also click and hold
the left-mouse button in the main screen to move the entire
body.
You can get random options for your character's appearance
by clicking the two dice icons , located on either side
of the central controls. This is often a good starting point.
• Background: Cycle this to change her background.
What's even cooler is that they change with the lighting
styles you apply, so feel free to choose away.
• Deco/Decoration: Cycle this to change your character's
decoration.
• Hair: Changes the hair on your model; several options
and colors are usually available.
• Skin: Changes color, tone, and age of the skin
on your model.
• Lights: Changes lighting effects for your character.
• Eyebrows: Makes a big impact on the general attitude
your character presents.
• Lipstick: Not available on males, this changes
the color and application of lipstick.
• Costume: Changes the clothing your character is
wearing, and no, you can't remove them all!
• Eyes: They range from thin beady eyes to steely
gray with wide lenses.
• Accessories: In most of the tribal races you'll
find these.
• Makeup: Cycle this and watch makeup applied instantly.
Pose - Middle
The little pyramid at the top of the circle allows you to
adjust head tilt left or right; the circle of course indicates
the amount of tilt on the head, while the pyramid is the
marker.
• Under that you'll see two interconnected cylinders,
these allow for adjustment of the head.
• Below the Cylinders is what looks to be an eyeball,
it allows adjustment of the characters eyes.
• If you want to angle the body, you simply need
to click on your character and drag it in a direction.
Morph - Right
Allows morphing of the characters facial features. It's
a bit more complicated to use than the other tools but you'll
be able to figure it out simply by experimenting. Drag the
black boxes along the grid until you achieve the desired
results.
You will then be prompted for a character name - many EVE
players enjoy inventing plausible first and last names for
their characters.
At the bottom you will also see a career selection . You
can either select a pre-set configuration or create a custom
career. Please note that choosing any pre-set career other
than "Custom" will immediately save and complete
your character, making it impossible to modify.
• Selecting a career will determine your starting
skills. So make sure you select a career path that fits
your personality and playing style. You can however diverge
into new careers at any time by training other skills.
If you select Custom then you completely customize the
skills your character has. Doing so is beyond the scope
of this manual as the combinations are vast, but if you
know what role you will be using your character for then
you are better off selecting custom career and maximizing
the attributes that affect the skills needed for that career.
Keep in mind that the Skill Training Time is dependent upon
the attributes of your character. You only have so many
attributes points to distribute among the various sets.
Placing more points in one set will lessen the amount of
points for the others. For more information about skills
please refer to Chapter 1 .
Click on the newly created portrait that now occupies the
first character slot. Your character's life in EVE has just
begun !
You will see a dialog box saying Welcome Dear Customer
. This is your in-game tutorial, which is very important
you follow and will take you through the basic things you
need to know to survive in this complex and sometimes hostile
world.
Make sure you follow each step of the in-game tutorial.
Please allow for few hours to complete the tutorial. Again,
do not jump ahead and skip the tutorial - you will regret
it later. At the end of the tutorial you will be given a
very valuable reward and a bonus in standings, which is
important later when you start running real missions.